PlayPlay lets you automatically lower the music volume and other background sounds while a voice is playing, whether it's a voice-over or someone speaking in a video, thanks to audio ducking. Sounds go back to their original level as soon as the voice stops.
Ducking is turned off by default. You can turn it on for the whole project or for a single screen.
1. Turn on ducking for the whole project
In the left menu, click Audio to open the Project audio settings.
In the Ducking effect section, turn on Activate ducking. It then applies to every screen in the project.
2. Turn ducking on or off for a single screen
Select the screen, then click the volume icon to open the screen's audio settings.
In the Ducking effect section, turn Activate ducking on this screen on or off.
Note: The screen setting takes priority over the project setting. To make the screen follow the project setting again, click Use project setting.
Ducking follows an order of priority. The voice-over comes before all other sounds. Next come videos added as elements on a screen, then the screen's media audio and sound effects. Music comes last: it goes down when another sound plays, but never lowers other sounds.
Ducking starts from the volumes you've set. It doesn't replace volume settings and won't make a quiet recording louder.
You can't adjust the ducking strength or the order of priority.
A muted sound (volume at 0%) doesn't trigger ducking.
Ducking is based on sound level. Music or background noise inside a video can therefore also lower other sounds.
If the No audio detected message appears, the audio analysis of one of your media may still be in progress. Wait a few moments. If the message doesn't go away, contact support.
Set the volume of your music, voice-over and media first, then turn on ducking: it starts from these levels. To keep the music at full volume on a specific screen, such as an intro, turn off ducking on that screen only.